#import <UIKit/UIKit.h>
#import "SpeedMath.h"

@class MainMenuController;
@class SpeedMath;

@interface MathGameViewController : UIViewController {
	MainMenuController *mainMenuController;
	SpeedMath *speedMath;
	int mode;
	int md;
	UIView *difficultyView;
	UIView *tutorialView;
	UIButton *resetGameDataButton;	
	UIButton *backButtonn;	
	BOOL sound;//determines if the sound is on or off
	UIImageView *tutorialIMG;
	UILabel *resetLabel;
}

@property int mode;
@property (retain, nonatomic) SpeedMath *speedMath;
@property (nonatomic, retain) IBOutlet UIView *difficultyView;
@property (nonatomic, retain) IBOutlet UIView *tutorialView;
@property (nonatomic, retain) IBOutlet UIButton *resetGameDataButton;
@property (nonatomic, retain) IBOutlet UIButton *backButtonn;
@property (nonatomic, retain) IBOutlet UIImageView *tutorialIMG;
@property (nonatomic, retain) IBOutlet UILabel *resetLabel;

-(IBAction)startNGame:(id)sender;
-(IBAction)backnOne:(id)sender;
-(IBAction)setDiff:(id)sender;
-(IBAction)endSetDiff:(id)sender;
-(IBAction)showTutorial:(id)sender;
-(IBAction)tutorial1:(id)sender;
-(IBAction)tutorial2:(id)sender;
-(IBAction)tutorial3:(id)sender;
-(IBAction)endShowTutorial:(id)sender;
-(IBAction)setMd1:(id)sender;
-(IBAction)setMd2:(id)sender;
-(IBAction)setMd3:(id)sender;
-(IBAction)setMd4:(id)sender;
-(IBAction)soundToggle:(id)sender;
-(IBAction)showResetGameDataButton:(id)sender;
-(void)showResetLabel;


@end
